Pricing

Pricing that scales with your team.

Same features at every tier. Different seat counts. 14-day free trial on every new organization.

  • Crew

    Up to 5 active employees

    $99.99/yr

    $8.33/mo billed annually

    Save $19.89/yr

    • Up to 5 employees + managers
    • Unlimited owners (don't count toward cap)
    • GPS-verified punch-in
    • Approvals, timesheets, reports
    • iOS + web
    Start free trial
  • Most popular

    Team

    Up to 10 active employees

    $199.99/yr

    $16.67/mo billed annually

    Save $39.89/yr

    • Up to 10 employees + managers
    • Unlimited owners (don't count toward cap)
    • GPS-verified punch-in
    • Approvals, timesheets, reports
    • iOS + web
    Start free trial
  • Company

    Up to 20 active employees

    $349.99/yr

    $29.17/mo billed annually

    Save $69.89/yr

    • Up to 20 employees + managers
    • Unlimited owners (don't count toward cap)
    • GPS-verified punch-in
    • Approvals, timesheets, reports
    • iOS + web
    Start free trial
  • Premier

    Up to 50 active employees

    $699.99/yr

    $58.33/mo billed annually

    Save $139.89/yr

    • Up to 50 employees + managers
    • Unlimited owners (don't count toward cap)
    • GPS-verified punch-in
    • Approvals, timesheets, reports
    • iOS + web
    Start free trial
  • Scale

    Up to 100 active employees

    $999.99/yr

    $83.33/mo billed annually

    Save $559.89/yr

    • Up to 100 employees + managers
    • Unlimited owners (don't count toward cap)
    • GPS-verified punch-in
    • Approvals, timesheets, reports
    • iOS + web
    Start free trial

Every new organization starts on a 14-day free trial of the Team tier. Subscriptions are managed in the Punch iOS app via Apple’s StoreKit. Web-side subscription self-service is on the roadmap.

What every plan includes

All features. Every plan.

Plans differ by how many employees + managers your org can have clocking in. The product is the same at every tier.

  • GPS-verified punch-in

    iOS confirms the device is within the job-site radius before the shift counts. Per-site, owner-toggled, server-validated.

  • Shift approvals

    Every completed shift lands in the queue with payout and notes. Approve in one tap or reject with a reason.

  • Weekly timesheets

    Sunday-anchored week per employee. Mark paid by payment method. Per-org overtime presets, federal or California.

  • Reports & exports

    KPI tiles, daily-hours chart, top earners. Export the period to XLSX with formulas or PowerPoint with charts.

  • Owner dashboard

    Pending approvals, on-shift now, hours this week, team size — at a glance, with one-click drill-ins.

  • Team management

    Invite by code. Set pay rates. Change roles. Deactivate with a required reason. Full audit trail on every action.

  • CSV exports

    Every visible week of timesheets exports to CSV with one click. One row per shift; imports cleanly into payroll workflows.

  • Cross-platform

    iOS + web from a single account. Owners and managers run the team from either device; employees punch in on whichever they have.

FAQ

Questions, answered.

How does the 14-day free trial work?
Every new organization starts on a 14-day free trial of the Punch Team tier (10 seats). Full features, no charge during the trial. Subscribe before the 14 days end to keep going; if you don't, your org goes into a grace period and your team can finish any in-progress shifts but new ones are blocked until you pick a plan.
Why is pricing per-organization instead of per-user?
Most small field teams are 5 to 30 people, often with multiple owners or co-owners. Per-user pricing punishes you for having a co-founder. Seat-based per-org pricing keeps the math simple: pick the plan that covers your active employees + managers and you're done. Owners don't count against seats.
Same features at every tier — really?
Really. GPS-verified punch-in, shift approvals, weekly timesheets, mark-paid by payment method, exports to CSV / XLSX / PowerPoint, the full audit log — every tier gets all of it. The only thing that scales is how many employees + managers your org can have clocking in.
What happens if I exceed my seat cap?
Existing employees keep working — we never lock anyone out for an owner's billing choice. What gets blocked is creating a new join code while you're at or over cap. You'll see a paywall prompt asking you to upgrade or archive an existing employee. The math: active non-owner memberships count; archived / disabled ones don't.
Can I downgrade later?
Yes. Downgrade from inside the Punch app on iOS — the change applies at the end of your current billing period. If you'd be over the new tier's cap on downgrade day, you'll need to archive employees down to the new cap first.
Monthly or annual — which should I pick?
Annual gives you ~2 months free on every tier (Crew through Premier; Scale's annual is held at $999.99 because of Apple's standard price-tier ceiling, which works out to a slightly steeper discount). Pick monthly if you're testing the waters; pick annual if you've decided Punch is your time-tracking system.
How do I subscribe from the web?
Subscriptions are managed in the iOS app via Apple's StoreKit for V1. Sign up on web, your team gets the 14-day Team-tier trial, then download Punch on your iPhone to pick a plan. Web-side subscription self-service is on the roadmap.
Do owners count against the seat limit?
No. An org with three co-owners and five employees fits Punch Crew (5 seats). Only active non-owner members count. Pending invites + archived members don't count either — only the people actively clocking in.

Start your 14-day trial today.

Create an org. Share the join code. Your team punches in in five minutes. Pick a plan when you’re sure.